
It got so bad that we half convinced ourselves that this was just what you had to put up with on mobile and booted up Call of Duty Mobile as a comparison.

We tweaked aim sensitivity and acceleration and turned on and off aim smoothing and we just couldn’t find a comfortable setting that allowed us to aim with precision. Overwatch Launched With 21 Heroes While Shadowgun War Games Only Manages Fiveīut at least the shooting feels good, right? Sadly, that isn’t the case either, and it’s down to the virtual controls. There aren’t enough heroes to form strategies. We’d have settled for even half that number, because in its current iteration, this isn’t even a hero shooter. If Overwatch lives and dies on its heroes, how can Madfinger deem it acceptable to launch this with only five of them? What makes matters even worse is the fact that two aren’t even available for selection until you’ve ranked up a good few times.įor the sake of perspective, Overwatch launched with a whopping 21 heroes. What we can’t forgive though, is just how poor a job they’ve done at translating the experience to mobile. Given that Overwatch isn’t available on mobile right now, and likely won’t be for the forseeable future, we’re willing to forgive Madfinger Games for this relatively shameless rip-off. It’s clear from the presentation, with its similar font and colours, and it’s clear from its mechanics, with eerily similar heroes and shooting mechanics making the cut.

Let’s begin by confronting the elephant in the room: Shadowgun War Games wants to be Overwatch.
